Spain & Portugal Map
for David Watts' game classic "Dampfross"("Railway Rivals")
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"Railway Rivals" has seen many incarnations ever since 1973. Its German version, "Dampfross" (that's "Steam Horse", for those of you blissfully ignorant of the German language), won the coveted "Spiel des Jahres" ("Game of the Year") Award in 1984, and very deservedly so. If you want to find out more about this - or indeed any other - game, as always the awesome  Luding Database, with its links to countless reviews in German and English, is the best place to start investigating.

Apparently there are many different maps for this game in circulation, but it being notoriously difficult to get hold of them nowadays (the game has been out of print for some time), I have decided to do my own, starting with the Iberian Peninsula:

Spain & Portugal for Dampfross

If you're at all familiar with this part of the world, on closer inspection you may wonder what happened to places of note like Vitoria or Santiago de Compostela, to name but two. Well, the game does impose a strict limit on the number of cities (36 minus one for each capital with double numbers - Barcelona, Madrid and Lisboa in this case), so some tough decision-making was inevitable. In gaming terms, an excessive accumulation of cities in one corner of the board is undesirable (as it unbalances gameplay); that is why Vitoria went out (it is just too close to three other cities: Bilbao, San Sebastián and Pamplona). On the other hand, minor cities like Albacete or Teruel, which lie in the middle of nowhere, where included for that very reason. And what is it that La Coruña and Vigo have but their neighbour Santiago de Compostela lacks? You work it out (tip: it has something to do with football and the Spanish First Division).

Click on the map pieces to enlarge and download from there:

Print each piece on an A4-landscape sheet, then join them in any convenient manner (some bits of sticky tape on the back will do nicely).
For playing, unless you want to draw directly onto the paper and print out a new board each time you play, the idea is of course to cover it with plexiglass ("Perspex") or some other rigid transparent material, which is ideal for drawing your railwaylines upon with a non-permanent felt-tip pen, and a cinch to clean afterwards.



Fancy having a go yourself but don't know how to start? Well, the first hurdle to clear is the hex grid, obviously. I'd be happy to send you the template I used, just drop me a line.
Once the grid is in place, the rest is not really very difficult (only a bit time-consuming). With a graphics programme like Paint Shop Pro you can use the "flood fill" function for colouring in the individual hexes, and the "colour replacer" tool for the larger areas. Drawing rivers and borders manually is a bit of a drag; what I did is create some larger bits like straights and typical curves which I then kept copying, rotating when necessary, and pasting.
As for geographical accuracy, the method I have found useful is to copy the grid onto a good (and suitably sized) topographical map and then use this as a reference for the correct placement of cities, rivers and mountain ranges.

I would have dropped Madrid!
Any comments or questions? Tell me all about it!.

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