Mando
Missile ArmA revision history
| Date |
Description |
| Feb 6 2007 |
Mando Missile ArmA 2.0 released |
| March 25 2007 |
Mando Missile ArmA 2.1 released.
Changes in 2.1:
- Now automatic attack systems may be attached
also to flying planes. Check mando_camel.intro mission included.
- Added a beta targetting system for planes or
vehicles, you are now able to lock on targets using the keyboard, follow
target marked in your HUD (green mark), drop flares from your plane and
see general direction of incomming missiles (red mark). Dont forget to
play the battle of the Camels (mando_camel.intro) where you will fight
alone against six camels, three of them armed with missiles (as you). |
| July 9 2007 |
Mando Missile ArmA 2.2 beta released
Too many improvements and changes over 2.1 to ever
list them. Full MP support. |
| July 27 2007 |
Mando Missile ArmA 2.2 beta 2 released
- Added "online" MCC help (press F1 to show/hide
it).
- Added more map buttons to MCC. You may switch
it to nav mode so placing the map mark will command the vehicle driver
to move there (you may "drive" a Su34 as gunner while you have an MCC open).
- Changed the map mark shape.
- Added "firing solution circle" to the MCC, it
will advice you when the target is inside the adquisition cone of the selected
missile type. It will also show "IN RANGE" message when predicted time
to impact is smaller than the endurance of the missile.
- Added anti-radar missiles and surface radar emitter
detection systems for MCC.
- Added Radar Lock warning messages for air units
(a good nerve test for pilots Tongue).
- Changed chaff/flares effects on missiles, now
you may avoid missiles only if done "correctly".
- Added a dialog activated by action menu to reconfigure
the keys to lock on targets, drop flares/chaff and fire missiles.
- Fixed a radio bug of "going down in flames" AI
planes radioing "MCC switched off" messages.
- Fixed a bug with remote targeting that might
cause severe lag.
- Fixed a bug with damaged AI missile launchers
that might cause severe lag.
- Now you can setup anything as an automatic missile
launcher, even a rock or a tree. Having an alive commander, gunner or driver
is not mandatory anymore.
- Many more changes I cannot even remember. |
| July 29 2007 |
Mando Missile ArmA 2.2 beta 3 released
- Fixed a bug introduced in 2.2 beta 2 that prevents
MCC units of displaying interceptable missiles in the contact list (thanks
scudrunner for finding the problem).
- Tuned up S-300 MCC SAM to be more effective against
interceptable missiles.
- Arma Air War, Mando Remote, Patriot vs SCUD and
Mando Missle Lab upgraded to v2.2 beta 3
- Added three basic missions: mando_sams.Intro,
mando_at.Intro and anti-radar.Sara
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